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Managing resources
Empowering young people through learning to manage resources
Awero
#Providing support for young people to take risks, including bridging to others outside of their in-group, #Knowing how to empower young people to organise and manage resources, #Acknowledging and celebrating young people’s efforts, #Encouraging and supporting young people in managing resources – if possible in an environmentally-friendly and equitable way
Pridruži se
1
Managing resources
Awero
#Knowledge of key players in the community, #Skill of adjusting programme elements to resources management, #Knowing how to empower young people to organise and manage resources, #Awareness of the potential of one's own resources and those of other contacts and partners
1
Managing resources
Awero
#Awareness of one's own competences and resources, #Knowledge of fundraising, #Knowledge of financial management (with a focus on projects/programmes)
1
Managing resources
Awero
#Developing programmes or activities based on a needs-and-opportunities analysis (including of the community, and of socialising activities), #Skill of adjusting programme elements to resources management, #Sincere interest in the young people's well-being, #Ability to work with diverse groups in a learning context, #Fundraising and managing financial resources, #Knowledge of financial management (with a focus on projects/programmes)
1
Managing resources
Awero
#Awareness of one's own competences and resources, #Knowledge of key players in the community, #Awareness of the potential of one's own resources and those of other contacts and partners
1
Managing resources
Awero
#Demonstrating self-management skills, #Building on resources and opportunities from partnerships to increase quality and impact of the project, both offline and online
11
#10 Sustainable Green Europe
International Youth Work Trainers Guild
#Sposobnost da olakša učenje s ciljem zajedničkog uticaja na zajednicu, #sustainability, #Integrates environmental sustainability and responsibility as underlying approaches, #coordinate gaming activities, #Connects the group and the group processes with the wider community, #Consciously uses the group, the training course environment, and the process as a way for learners to develop their sense of civic engagement
7
Awero
#innovate, #innovate, #Be innovative, #seek an innovative current practice, #build craft prototypes, #Choose and designing appropriate methods for collecting, interpreting and disseminating information (data, resources, findings, etc.), #Where applicable, includes the community’s needs in the programme design, #demonstrate empathy, #Cilja postizanje obrazovnih ciljeva korišćenjem specifičnih načina i metoda koji podstiču kreativnost, rešavanje problema, razmišljanje "izvan uobičajenih okvira", u različitim okruženjima, #Facilitates problem solving, #Cilja postizanje obrazovnih ciljeva korišćenjem specifičnih načina i metoda koji podstiču kreativnost, rešavanje problema, razmišljanje "izvan uobičajenih okvira", u različitim okruženjima, #Enables participants to be creative and think out of the box, #brainstorming ideas, #Otvorenost za korišćenje različitih načina i metoda radi podsticanja kreativnosti, rešavanja problema i razmišljanja "izvan uobičajenih okvira", #Understands the impact of Artificial Intelligence on choosing learning objectives when using online platforms for learning, #innovate, #build craft prototypes, #Cilja postizanje obrazovnih ciljeva korišćenjem specifičnih načina i metoda koji podstiču kreativnost, rešavanje problema, razmišljanje "izvan uobičajenih okvira", u različitim okruženjima
1
Zanati i izrada
Awero
#build craft prototypes, #Cilja postizanje obrazovnih ciljeva korišćenjem specifičnih načina i metoda koji podstiču kreativnost, rešavanje problema, razmišljanje "izvan uobičajenih okvira", u različitim okruženjima
1
Tehnologija i kompjuteri
Awero
#Understands the impact of Artificial Intelligence on choosing learning objectives when using online platforms for learning, #innovate
1
Kretivnost i dizajn
Awero
#Cilja postizanje obrazovnih ciljeva korišćenjem specifičnih načina i metoda koji podstiču kreativnost, rešavanje problema, razmišljanje "izvan uobičajenih okvira", u različitim okruženjima, #Enables participants to be creative and think out of the box, #brainstorming ideas, #Otvorenost za korišćenje različitih načina i metoda radi podsticanja kreativnosti, rešavanja problema i razmišljanja "izvan uobičajenih okvira"
1
Kretivnost i dizajn
Awero
#Cilja postizanje obrazovnih ciljeva korišćenjem specifičnih načina i metoda koji podstiču kreativnost, rešavanje problema, razmišljanje "izvan uobičajenih okvira", u različitim okruženjima, #Facilitates problem solving
Badgecraft drži i razvija ovu platformu sa vodećim obrazovnim organizacijama. Program Evropske unije Erasmus+ odobrio je sufinansiranje za izradu prve verzije ove platforme. Kontaktirajte support@badgecraft.eu.
Platforma
Promenite na drugi jezik:
Kofinansirano kroz Erasmus+ program Evropske Komisije
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