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LearnINN Playlist - Innovation in Youth Work
Awero
#innovate, #Выбар і распрацоўка адпаведных метадаў для збору, інтэрпрэтацыі і распаўсюджвання інфармацыі (дадзеныя, рэсурсы, высновы і г.д.), #Калі дастасавальна, уключае патрэбы супольнасці ў распрацоўку праграмы, #demonstrate empathy, #Aiming at reaching educational aims by using specific ways and methods that encourage creativity, problem solving, ‘out-of-the-box’ thinking, in different environmental aspects, #Палягчае рашэнне праблем, #Aiming at reaching educational aims by using specific ways and methods that encourage creativity, problem solving, ‘out-of-the-box’ thinking, in different environmental aspects, #Робіць ўдзель_ніц здольнымі быць творчымі і думаць нестандартна, #brainstorming ideas, #Openness to using different ways and methods to encourage creativity, problem solving and ‘out-of-the-box’ thinking, #Разумее ўплыў штучнага інтэлекту на выбар мэт навучання пры выкарыстанні онлайн-платформаў для навучання, #innovate, #build craft prototypes, #Aiming at reaching educational aims by using specific ways and methods that encourage creativity, problem solving, ‘out-of-the-box’ thinking, in different environmental aspects
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1
Technology and computers
Awero
#Разумее ўплыў штучнага інтэлекту на выбар мэт навучання пры выкарыстанні онлайн-платформаў для навучання, #innovate
1
Creativity and design
Awero
#Aiming at reaching educational aims by using specific ways and methods that encourage creativity, problem solving, ‘out-of-the-box’ thinking, in different environmental aspects, #Робіць ўдзель_ніц здольнымі быць творчымі і думаць нестандартна, #brainstorming ideas, #Openness to using different ways and methods to encourage creativity, problem solving and ‘out-of-the-box’ thinking
1
Creativity and design
Awero
#Aiming at reaching educational aims by using specific ways and methods that encourage creativity, problem solving, ‘out-of-the-box’ thinking, in different environmental aspects, #Палягчае рашэнне праблем
1
Crafts and making
Awero
#build craft prototypes, #Aiming at reaching educational aims by using specific ways and methods that encourage creativity, problem solving, ‘out-of-the-box’ thinking, in different environmental aspects
1
Creativity and design
Awero
#Выбар і распрацоўка адпаведных метадаў для збору, інтэрпрэтацыі і распаўсюджвання інфармацыі (дадзеныя, рэсурсы, высновы і г.д.), #Калі дастасавальна, уключае патрэбы супольнасці ў распрацоўку праграмы, #demonstrate empathy
1
Managing resources
Awero
#Providing support for young people to take risks, including bridging to others outside of their in-group, #Knowing how to empower young people to organise and manage resources, #Acknowledging and celebrating young people’s efforts, #Encouraging and supporting young people in managing resources – if possible in an environmentally-friendly and equitable way
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Managing resources
Awero
#Knowledge of key players in the community, #Skill of adjusting programme elements to resources management, #Knowing how to empower young people to organise and manage resources, #Awareness of the potential of one's own resources and those of other contacts and partners
1
Managing resources
Awero
#Awareness of one's own competences and resources, #Knowledge of fundraising, #Knowledge of financial management (with a focus on projects/programmes)
1
Managing resources
Awero
#Developing programmes or activities based on a needs-and-opportunities analysis (including of the community, and of socialising activities), #Skill of adjusting programme elements to resources management, #Sincere interest in the young people's well-being, #Ability to work with diverse groups in a learning context, #Fundraising and managing financial resources, #Knowledge of financial management (with a focus on projects/programmes)
1
Managing resources
Awero
#Awareness of one's own competences and resources, #Knowledge of key players in the community, #Awareness of the potential of one's own resources and those of other contacts and partners
1
Managing resources
Awero
#Demonstrating self-management skills, #Building on resources and opportunities from partnerships to increase quality and impact of the project, both offline and online
Awero not-for-profit organisation manages this platform and develops it together with leading educational organisations. The European Union's programme Erasmus+ granted co-funding for building the first version of this platform. Contact support@awero.org.
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Co-funded by the Erasmus+ programme of the European Union
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