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Day 2 Digitalisation of youth work and strategies

Segunda-feira, 17 novembro 2025, 08:30 - 17:00
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Day 2 Digitalisation of youth work and strategies

Segunda-feira, 17 novembro 2025, 08:30 - 17:00
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The days guides participants through understanding the difference between digitalization of youth work and digital youth work through experiential discovery, starting with an interactive check-in and two parallel group explorations.
Warm up activity included discussion about internet slang that youth is using on-line.


Next task was that each group, through guided questions, uncovers core principles of either internal digital transformation or youth-facing digital practice, later presenting insights to discuss the two concepts.
The day continues with through rotating presentations of best practices. Partner organisation Pokret gorana Vojvodine, Cazalla intercultural and FITT presented their practices of digital youth work.
Some of the examples:
- Fitt digital arts laboratory
- discord platform as tool for creating a digital youth club



Afternoon was reserved for strategy building: defining organisational challenges, mapping current digital readiness, engaging stakeholders, forming strategic goals, and identifying priority areas for digitalisation.


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Day 2 Digitalisation of youth work and strategies Get this badge

This badge is issued for participants of Training course on digital transformation and digital youth work, which took place in Serbia on the 15-20 November 2025.

I earned this badge by participating on the second day of the training course, which explored the differences between digitalisation of youth work and digital youth work . I found out about best practices of partner organidations. I understand the key first steps in creating a digital strategy for my organiation.

The badge is issued in cooperation with project partners: Zavod Za Podjetnistvo, Turizem In Mladino Brezice, Slovenia/ Asociacion Cazalla-Intercultural, Spain/ Fundația Județeană pentru Tineret Timiș, Romania/ Pokret gorana Vojvodine, Serbia/ Awero, Lithuania.




Você precisa concluir 1 tarefa para receber a patente
Tarefas
Task no.1
Evidence verified by: self-approved
Question:
● Which new digital practice, tool, or method did you discover from your peers today, and how could you use it in your own work?
Goal:
Encourage participants to reflect on peer learning and identify a concrete takeaway they can apply in their organisation.
Objective:
Participants can name one specific practice or tool they learned and describe its potential relevance or usefulness in their youth work context.

Task no.2
Evidence verified by: self-approved
Badge Task 2
Question:
● Which aspect of digital work do you feel you need to strengthen the most, and what makes this area important for your development?
Goal:
Support participants in recognising their own digital learning needs and prioritising areas for professional growth.
Objective:
Participants can identify one area of digital work they want to develop and explain why improving it would benefit their work with young people or their organisation.


Habilidades

ETS-TR
#Is comfortable with exploring and experimenting digital technologies and tools
Tecnologia e computadores
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Tempo para completar: 8 horas 30 minutos
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LearnInn
A Badgecraft roda uma infra-estrutura web para Cidades e Regiões de Aprendizagem. O consórcio Europeu desenvolve esta plataforma com o co-financiamento do programa da União Europeia Erasmus+
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Co-funded by the Erasmus+ programme of the European Union
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